Showing posts with label Animation Tests. Show all posts
Showing posts with label Animation Tests. Show all posts

Saturday, May 29, 2010

"I'm not protecting anyone...."



Hi Everyone,

How's everyone been doing? Hopefully everyone has been doing awesome. Sorry for the delay in posting animation/artwork on here. Its been a crazy busy past few weeks for me since my last post. I am just finish blocking a 11 second dialogue animation test that I really wanted to do back in April but haven't been able to do until a couple of weeks ago. It's in step mode and this is just the key poses. Hopefully, it won't take me long to finish the animation and have it on here very soon. So here it is. Hope you enjoy. (=0D)

Sincerely,
Richard Myers
(Aspiring Animator)

Saturday, March 13, 2010

"Ruff" Animation - Sneak Test 2.0 & Cartoony Scramble Run




Hi Everyone,

Just wanted to show to you what I have been working on. The first test is a revise sneak exercise, I am calling it "Sneak Test 2.0." I decided to go back and redo the exercise since the first one I did was rushed. Plus I have the character carrying an object this time around which I have really never done in an animation before. So I thought I would give it a try in this type of exercise. The second test is a cartoony scramble run exercise that I am doing from Jason Ryan's webinar series that I am particpating in. Awesome animation series by the way, check it out if you haven't. Hopefully after I get done working on this execerise, I want to do my own version of a cartoony scramble run. Both tests are in step mode, so nothing is smooth out. Just wanted to show you all the key posing. Hope you enjoy the animations. Feedback is most welcome and appreciate. Buh bye for now.

Sincerely,
Richard Myers
(aspiring animator)

Wednesday, November 18, 2009

WIP_11 sec dialogue animation test #2



Hey everyone, here is the rough version of my animation test that I have been working on piece by piece during the little bits of free time that I have had in the last month and a half. I still got to iron out and polish the animation but I wanted to show everyone that I am still working on my animation. So here it is. Please feel free to comment. Any help will be appreciate. Enjoy. (=0D)

Sunday, October 25, 2009

WIP - 11 Second Dialogue Animation Test



Hey Everyone,

Here is the first half of the 11 second Dialogue animation Test that I am currently working on. Roughly the first half is 75% complete, I still got to work on the arms and facial expressions still. It's taken me a little longer to get this test done since I have been super busy for the past few weeks. Hopefully my animation goal this week is to get it done completely and to move on to the next animation test. I gotta wait and see though. Fingers cross. Anyways, hope to have more animation tests posted soon. Buh bye for now.

Sincerely,
Richard Myers
(Aspiring Animator)

Thursday, September 17, 2009

"Ruff Animation" - 11 second club September Entry Animation Test - Main Key Poses



This is my new animation test that I am working on for the 11 second club animation contest that's held each month. This version is a very rough animation test, I just blocked in the main key poses as well as the facial movement. Any advice or tips to improve this will be most appreciated. Enjoy. (=0D)

Wednesday, September 9, 2009

"Ruff" Animation Test - 1st version - A jog with a jump or two



This is the same test that I did but I smooth the curves out in graph editor, so that it's not so choppy. There are still alot of things that I need work on this particular test.

"Ruff" Animation Test - 1st version - A jog with a jump or two



Here's a new mechanics test (or animation principles test) that I am working on. I never done a character jump test before in 3D so I figure its a good time now to learn how to do one. So I have decided to do a simple jogging character that jumps twice before continuing on with their jog. In this test, I have only done the key poses and some of the timing. Any comments or suggestions on improving this animation test is most welcome.

"Ruff" Animation Test - 3rd Version - A Slippery Run



Here's a more polished version of my slippery run. I still got to add several things to it before its finalize. I still got to add the poster that he looks at before slipping as well as show the ground moving to give a sense of the character running along. It's almost done, just a little bit to go still.

Saturday, August 22, 2009

"Ruff" Animation Test - 2nd version - A slippery run (slow down)



Heres the same test but at half the speed (on twelves)so that way you can see the movement a little more clearly. The other test is on 6's, to give the feel of running. Enjoy.

"Ruff" Animation Test - 2nd Version - A Slippery Run



Here's a little more refined animation test that I am working on. I am still working on it, I still have to finish the right arm and smooth out the curves in the graph editor. Its an animation in progress or AIP for short...lol. (=0D)

Friday, July 24, 2009

A Rough Slippery Run Animation Test

Her's a test that I am working on right now. This is the first part of it. Its in the rough stages.